

It's the best place to try out unconventional comps, practice team fights, and prepare for Clash. If Solo/Duo queue is all about personal progression, Flex is the soul of teamwork. There's only room for one at the top! Flex That's why players in Master or higher must queue alone. Reaching Master tier is a tremendous accomplishment, but it's also the start of a whole new journey where only the best can ascend. For example, Iron players can queue with players up to two tiers their senior! But ascend to Diamond, and your buddy must be within two divisions to join your party. Most players can queue with friends within one tier of their rank, but these restrictions start a little loose at lower ranks and get tighter the higher you go. Since Solo/Duo is more focused on individual performance, there are limitations on who you can queue with. Your rank in Solo/Duo queue is totally independent of your rank in Flex, and you’ll earn rewards unique to your Solo tier at the end of the season.

Nobody you meet in Solo/Duo queue will be grouped with more than one other person, so each game is an opportunity to coordinate with fresh allies against a new batch of foes. Whether you jump in alone or with a friend, Solo/Duo is the best place to test your mechanics, game sense, and on-the-fly communication with like-minded individuals. If your motto is “win lane, win game," then this is the queue for you. Ranked is divided into two different queues, each with its own purpose and set of restrictions. 2% of players worldwide, and that's no small feat!īut that also means you're climbing with a special set of rules created to accommodate the heightened stakes of top-tier play, which you can find on our page about Master, Grandmaster, and Challenger! Queues There are, of course, plenty of exceptions and extra complexity to how this climb works, which you can read up on by visiting our article on placements, promos, and more! Master, Grandmaster, and Challenger Lose enough games, and you'll drop to Silver I. In the example above, perhaps you've hit a cold streak after hitting Gold IV. Should you have the misfortune of dropping a tier (it happens to the best of us!), then you'll start in the highest division of the next tier down. If you're in Silver III, for example, you'll have to climb through Silver II and Silver I before breaking through to Gold IV! You must complete one division to reach the next, and will usually start in the lowest division upon reaching a new tier. Tiers Iron through Diamond each have four divisions.

After all, the player who just broke out of Silver probably won't be on the same level as the one on the cusp of Diamond glory, so how do you tell the difference between a couple of Golds?Įach tier is more than a destination-it's a journey, and divisions are your stops along the way. Each one houses players of similar skill levels and follows a simple rule: the more you win, the higher you'll climb!īut tiers can only tell you so much. Ranked players are divided into nine tiers, shown above in ascending order. Instead of a single towering summit, it’s helpful to visualize the many tiers of Ranked as a sprawling mountain range.

So in order to ensure fair matches and provide goals for ambitious players, we created a system that translates the chaos of individual league matches into a more structured path-a path consisting of tiers and divisions. And in a lot of ways, League is no different! Whether you're a weekend warrior or dial in daily, there's a place for you on the Rift.īut that still begs the question: where exactly do you fall on that spectrum? To find out, you'll have to learn about tiers and divisions!įairness and progression are the heart of competitive play. From the slums of Zaun to the peak of Targon, Runeterra holds a tremendous gradient of people and places.
